The other side of the coin is the Star Citizen Persistent Universe. Still, they represent a stress-free place to practice your skills, including racing, horde mode-style dogfighting, and more. Now they represent a somewhat vestigial tail that I suspect will evaporate as those modules are now just a regular part of the game. The first two were critical to the game when it opened to the public Alpha as it was the only way to interact with those elements. Three options present themselves when you open the game – a combat module for first person combat, and a dogfighting module. It’s light on story elements, as most cinematics trailers are, but watch it for yourself and I think you’ll agree - this rivals a Hollywood movie. Over two years ago the team put together a cinematic teaser using nothing but in-engine assets (hard as it is to believe - it looks that good) giving us a small taste of what we can expect. The incomplete list on IMDB is a staggering wish list of amazing actors and actresses, and each has been captured in loving detail. It stars the likes of Mark Hamill, Gary Oldman, John Rys-Davies, Liam Cunningham, Gillian Anderson, Rhona Mitra, Andy Serkis, Mark Strong, Sophie Wu, Ben Mendelsohn, and many, many more. There’s a single player game called Squadron 42 that you got as an included element if you purchased the game early in development – it’s a separate add-on if you jump in now. Let’s start with the single player component. I guess the first question to answer is the hardest - “What is Star Citizen”? It’s challenging because Star Citizen is a lot of things, all at once.
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